ABOUT / SOUND TOOLS THAT TELL THE TRUTH

Useful audio work.
Nothing to hand over.

SoundTools is a focused set of browser audio utilities. The goal is simple: make one real change to a recording, hear the result, and save it without sending the source file to someone else's server.

THREE OPERATING PRINCIPLES
01

Local by architecture

Audio decoding, sample processing, preview creation, and WAV export happen in your browser. There is no hidden media upload step in the current application.

02

Working before listed as live

Every tool page opens on its real input and controls. Heavy model tools state their download and WebGPU requirements before work begins.

03

Limits belong in the guide

Peak-safe gain is not loudness normalization. Variable speed is not pitch-preserving time stretch. Publishing those distinctions helps people choose the right tool.

AVAILABLE TODAY

Thirteen tools, one local principle

WHAT “LOCAL” MEANS

The browser is the workshop

  1. 01

    Read

    You choose a compatible audio file. Browser APIs read it directly into memory and decode its channels and sample rate.

  2. 02

    Process

    Browser workers, WebAssembly, Web Audio, or WebGPU perform the requested edit, analysis, transcription, or separation without sending sample data to an application server.

  3. 03

    Preview and export

    The page creates temporary local previews and the output files advertised by that tool. Closing the tab releases those in-memory results.